CROSS PLATFORM

refers to the development of mobile apps that can be used on multiple mobile platforms. In the business world, a growing trend called BYOD (Bring Your Own Device) is rising. BYOD refers to employees bringing their own personal mobile device into the workplace to be used in place of traditional desktop computers or company-provided mobile devices for accessing company applications and data. Because of BYOD, it has become necessary for businesses to develop their corporate mobile apps and be able to send them to many different mobile devices that operate on various networks and use different operating systems.

Cross-platform mobile development can either involve a company developing the original app on a native platform (which could be iOS, Android, Windows Mobile, BlackBerry/RIM, etc.) or developing the original app in a singular environment for development that will then allow the app to be sent to many different native platforms. There are both pros and cons to cross-platform mobile app development. These tools are useful because they decrease costs and increase the speed at which apps are developed. In addition, cross-platform mobile development tools are generally quite simple to use as they are based off of the common languages for scripting, including CSS, HTML, and JavaScript.

WHAT IS CROSSPLATFORM?

A cross-platform computer product or system is a product or system that can work across multiple types of platforms or operating environments. Different kinds of cross-platform systems include both hardware and software systems, as well as systems that involve separate builds for each platform, as well as other broader systems that are designed to work the same way across multiple platforms.

Each device and operating system has its own programming interface for dealing with applications. Manipulating these in various ways can help IT systems run effectively in many different environments. One common type of cross-platform system is a virtual product or system that will run in a cloud computing or wireless network environment. Here, developers will look for synergy between front-end and back-end systems that may be connected remotely through a global IP connection. Developers or users may talk about cross-platform systems that can be made to function on an end-user’s device regardless of the manufacturer, or on any number of vendor-supplied or open-source end-user environments.